How would I delete an object that I no longer need in an animation? I am animating a projectile, but once it's out of view, I don't want my computer to have to process it anymore. Is there any way for me to delete it after I'm done with it?
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$\begingroup$ Possibly related blender.stackexchange.com/questions/2014/… $\endgroup$– DontwalkCommented Aug 26, 2017 at 20:39
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$\begingroup$ Animate the renderablity (camera icon) of the object in the outliner; see: blender.stackexchange.com/a/1068/1853 and blender.stackexchange.com/questions/8678/… $\endgroup$– user1853Commented Aug 26, 2017 at 20:44
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1 Answer
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You can animate the renderability of the object.
Move the mouse over the camera icon on the outliner and set a keyframe (just press i or right-click and select insert keyframe) then move to the frame where you want the object to disappear, disable renderability by pressing on the camera icon and set a new keyframe.
Note that the interpolation for visibility is always Constant.