I have an object which is a group of 6 cubes.

I grouped them using ctrl+G and I see a green outline around the whole object when selecting it. However, when clicking on a single part, it only selects that part, instead of the whole thing, but they seem to be grouped anyway.

When exporting, I hit 'Z', then 'B', select the whole thing, and then use the export button. It seems only the last selected object gets exported and the rest of cubes shaping the pistol are simply ignored.

Worth noting:

  • All these objects have a parent object which I used to move around the object once animated (so that it wouldn't impact the over all animation after moving its location somewhere else).
  • I'm using an add-on to be able to export .mdl files for Quake and this is the export settings I'm choosing.

enter image description here

What is exactly wrong? Is this an issue with the add-on not being able to export multiple objects as a single object? Is there any workaround I could use?

Thanks a lot.

EDIT: this is the extension I'm using - https://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Quake_mdl Using Blender v2.78c.

  • $\begingroup$ I'm afraid i'm having some issues getting the plugin to function properly, so i won't be able to see if that's the root of the problem. I did try exporting multiple parented parts to different file types like .fbx and .obj, and those seemed to work fine. Which Blender version are you currently using? $\endgroup$
    – maplestick
    Aug 26, 2017 at 17:00
  • $\begingroup$ Hi! I'm using v2.78c. For what it's worth, I used this extension before with "one-single-object objects" (a sword), and I was able to animate it and even import it in Quake as a functional weapon. The pistol is my first attempt with grouped objects so I thought the issue could be related to exporting multiple objects as a single object. $\endgroup$ Aug 26, 2017 at 19:39

1 Answer 1


It turned out that this add-on requires objects to be joined, not just grouped. Ctrl+J did the trick.


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