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I'm in the process of creating a beach scene, so, in order to do that I modeled some palms, but for some reason I can't seem to paint the texture.

I've created an image, UV unwrapped it and made a node for the texture, I'm using Cycles render.

If I say TexDraw doesn't work I mean, if I click the UV Map/Object in Paint Mode nothing happens, no texture appears.

The Fill and Mask tool seem to be working for some reason.

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    $\begingroup$ I have the same issue, did you ever get it resolved? $\endgroup$ – VeganBurrito86 Jan 14 '18 at 19:20
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Have you by any chance added a blank texture under the "Texture" section of the Tools tab?

If you do this, you won't be able to paint anything . . . because it is trying to paint with your (blank) texture.

The way to fix this is to delete the texture from the brush.

blank texture messing up texture paint

Personally I think this is a pretty confusing aspect of the UI . . .

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