# When adding a new object the rotation is random

When i add a new object Shift A in object mode or in edit mode the rotation is zeroed out like it should be but the rotation is random like X=78 Y=31 Z=100. It always disturbed me like about 3 months and could not find help on the web.

And it happened when i changed accounts on my laptop and started using blender on another account the preferences were reseted, of course, but when i started adding objects the rotation was always random.

As well when adding windows and stuff with the Archimed Add on the rotation as well is random but on the side where is transform, rotation etc... The rotation is zeroed out but in the 3d port view it is rotated in all directions. Please help me and give me some advice to solve this problem/

Thanks, Anton Pogromskyy

• Check if in the User Preferences > Editing page > New Objects group Align To option is not set to View. If it is set it to World. The last paragraph from the question isn't quite clear as to what Archimed addon is and when rotation is zeroed out and when not. – Mr Zak Aug 25 '17 at 11:17
• Omg Thanks you SOOOOO much!!! It worked! I had to post this question 3 months ago! Thank you! – AntonPg Aug 25 '17 at 13:02
• @MrZak please write an answer. – user1853 Aug 25 '17 at 16:19
• @cegaton you or anyone else are very welcome to go ahead and write one – Mr Zak Aug 25 '17 at 17:42