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What is causing this offending face to turn black when viewed from certain angles? I think its flipped the wrong way but I'm not sure how to fix it.

No manifold errors pop up when I hit ctrl + shift + alt + m. It also looks completely fine when I disable the texture.

enter image description here enter image description here

The offending face is highlighted above

Texture here

Blender version Used : 2.70

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  • $\begingroup$ Comments are not for extended discussion; this conversation has been moved to chat. $\endgroup$ – David Aug 25 '17 at 12:50

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