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This question already has an answer here:

I do not know how to explain what is happening, I imported a model that I had saved some time ago. But it is with the mesh in a very strange way.

I already checked play for a new project, normals, remove doubles, decimate, merge vertex loose, but nothing solves!

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marked as duplicate by Mr Zak, David Aug 25 '17 at 12:48

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  • $\begingroup$ Try to Remove Doubles in Edit Mode. Select All > W > Remove Doubles. $\endgroup$ – cgslav Aug 24 '17 at 19:13
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    $\begingroup$ Check the clipping values for the viewport. See blender.stackexchange.com/questions/1385/… $\endgroup$ – Mr Zak Aug 24 '17 at 19:39
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Changing Clip value solved my problem!

The models were very large, I needed to increase the clips to view the models without limitations of view, but soon after I diminish them and that's where it began to cause problems.

enter image description here enter image description here

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