The case is this:
A soft body (Nurbs Circle curve) falls on the floor and on one more object. The floor is a Plane mesh, the object is a Cube mesh. Collision physics is enabled for both. The soft body collides with the plane, but goes trough the cube. Somebody advised me to increase curve subdivision for achieving collision with the Cube but it did not help. The Cube is not parented. No other modifiers are applied.
Please advise how to resolve this issue!