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I'm trying to simulate a lot of popcorn in a bucket, what's the best way to simulate them in the bucket? I know the method of Rigidy Body Simulation, creating several popcorn, is there a better way?

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  • $\begingroup$ Do you need full bucket or just popcorn at the top of it? Do you plan to simulate it later on (knock it over)? $\endgroup$ – cgslav Aug 22 '17 at 22:44
  • $\begingroup$ It will become an asset to a game, I need it just at the top! :) But I wanted to simulate her downfall, to make the organization more organic. $\endgroup$ – Sérgio Wilker Aug 22 '17 at 22:46