I'm newbie in the Blender, and can't understand why colors are adjusted during output.
Here is mine compositor scheme
As you can see, the R channel equals to 0.4 in the Combine RGBA Node, but in output it's 170 of 255, ie 0.666. Why does this happen?
Have to mention, it is purely 170 all over the rendered image, so it's not a compression artifact.