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I'm trying to create a fur particle effect on sonic the hedgehog, and I'm using weight paints to keep it in the areas I want.

Problem: I can only get the hair effect to show up on certain random areas on model, and only on one side.

I'm using a mirror effect to keep model symmetrical, but hair only shows on one side of the mirror.

I'm new used Blender, so I don't know what all the settings for the particle effects do.

Whats going on and how do I fix it?

https://drive.google.com/file/d/0B3nnI6YdPSHcN19NZTdzRlk2b3c/view?usp=sharing

enter image description here

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  • $\begingroup$ I deleted my answer because it probably has nothing to do with this problem at all. I can't figure out what it is though. I'll share on Twitter. $\endgroup$ – Hendriks3D Aug 18 '17 at 16:54
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Have the mirror modifier be on top of the particle system.

enter image description here

Use the arrows top and down arrows on the right of the modifiers to re arrange the modifier stack.

enter image description here

Then in the particle system enable Use Modifier Stack

enter image description here

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    $\begingroup$ Aahh yes, there it is. I couldn't find it either. It's also helpful for me. $\endgroup$ – Hendriks3D Aug 18 '17 at 20:34

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