I figured out how to get a transparent background while using Volume Scatter. Easy to say that it was purplexing as Edward Nigma's riddles,it finally came to me. The answer to this giant enigma which has puzzled me for months.
The first thing you do is create a plane and enlarge it to surround your camera. The next step is to extrude the plane above your camera. I personally did this step by extruding to Z: 8.00000. Finally,you enable the Shadow Catcher in the object settings and press Shift+LMB to view the object and Shadow Catcher scene at the same time.
Render the scene with Volume Scatter with the Shadow Catcher scene,then the Shadow Catcher background will be transparent. I hope my answer will help those later in the future.