I'm using the blenderGIS addon for some bathymetry data to show to clients with sample locations. It's brilliant but I have a small problem.
I can fix it manually but it's tedious when there are many many objects.
Each object needs a label, when I import the objects they're named as I want to display them so by:
Clicking on the object then going on the menu >object>display and ticking "name" they're all labelled in the 3D viewport.
Each label faces the camera at all times. However I can't find an option to display them in the final render
Is the only way to manually create text for each object and get them to face the camera?