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This has probably been asked several times but I can't seem to be finding the answer.

I currently have made a tree (the body in Blender game and the textures in cycles render). Now I want to check it out in the game I'm making.

How can I achieve this?

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You can't use Cycles materials in the BGE; it uses something similar to the Blender Internal renderer with a few differences. You can still use the same model, though—you'll just have to change the material.

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  • $\begingroup$ Thought so. Though why does Cycles end up being more realistic than game engine? $\endgroup$ – Marcel Torch Aug 17 '17 at 15:14
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    $\begingroup$ Cycles uses a much more advanced material lighting transport model than the game engine, which is why it's more realistic. $\endgroup$ – Mike Pan Aug 17 '17 at 18:05

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