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I have set up a scene and the camera is in place but when I render the scene, rendered image is in a completely different place. Please help.

Here is a video: https://drive.google.com/open?id=0B4S33z5XcMIsc3M0UmZzQlZhb3M

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    $\begingroup$ With the information you posted is very hard to help you. No one knows anything about your scene but you. Please use the edit link at the bottom of your question and add more information, and add images that shows the full viewport on camera view and an image of what you are getting on the render. Please specify if you have more than one camera on the scene. $\endgroup$ – cegaton Aug 16 '17 at 23:05
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    $\begingroup$ In the 3dviewport press numpad 0 to see the scene from the camera, does that match what you render? Check the location/rotation properties of the camera to see if there are any keyframes (the location will be shaded green or yellow) that will move the camera. $\endgroup$ – sambler Aug 17 '17 at 4:52
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Your camera has a keyframe on the first frame of your animation, and that is what is being rendered. If you move the camera but don't record a new keyframe the camera will reset to that keyframe at frame 1.

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Yup, the camera has a keyframe, indicated by the yellow line (here inside the green line) in the timeline. Go to the first frame, select your camera and press Alt+I to remove the keyframe.

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