I have set up a scene and the camera is in place but when I render the scene, rendered image is in a completely different place.
Here is a video: https://drive.google.com/open?id=0B4S33z5XcMIsc3M0UmZzQlZhb3M
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Sign up to join this communityI have set up a scene and the camera is in place but when I render the scene, rendered image is in a completely different place.
Here is a video: https://drive.google.com/open?id=0B4S33z5XcMIsc3M0UmZzQlZhb3M
Your camera has a keyframe on the first frame of your animation, and that is what is being rendered. If you move the camera but don't record a new keyframe the camera will reset to that keyframe at frame 1.
Yup, the camera has a keyframe, indicated by the yellow line (here inside the green line) in the timeline. Go to the first frame, select your camera and press Alt+I to remove the keyframe.
I just applied a Displacement modifier over the modifier tab. The modifier was off for the real time viewport so the displacement was only visible in the final render.
That could also be a solution, if someone also forgot about a Displacement modifier, because in the viewport shading with the activated render mode the Displacement modifier would also be invisible.