I need to separate the leaves of an apple tree from its trunk. The only thing defining the two is that they both have a different texture, so I wondered if there is any way to manage to separate the two? Currently I have this 'export selected' add-on: https://github.com/dairin0d/export-selected Which I plan to use to separate the two objects into different .blend files.

I'm not certain on how else to do this as the model is quite a mess vertex wise:

enter image description here

Any help would be greatly appreciated, thanks.

  • $\begingroup$ If trunk consists of linked geometry then it will be easier to select its vertex and run Ctrl+L to select linked geometry of the trunk and then invert the selection with Ctrl+I $\endgroup$
    – Mr Zak
    Aug 13, 2017 at 15:40

3 Answers 3


Expanding on j.akshat's answer:

If you have only the two materials/textures and want to do it the easy way, you can Tab into edit mode and press P (Separate) > Material.

If you want a bit more control:

  • Go into face select mode.
  • Select any face with the material/texture you want to separate.
  • Press Shift+G (Select Similar) > Material in the resultant pop-up.
  • Press P > Selection.

After you do this, you can open another (or a new) .blend file and press Shift+F1 to import the object from the first file.

  • $\begingroup$ Thank you all for the fast answers. This one worked the best for me. $\endgroup$
    – 92carmnad
    Aug 13, 2017 at 16:00
  • $\begingroup$ You're quite welcome, @92carmnad. Glad I could help. $\endgroup$
    – SilverWolf
    Aug 13, 2017 at 17:05
  • $\begingroup$ @RayMairlot, thanks for the keyboard formatting. I wasn't quite sure how to do those. $\endgroup$
    – SilverWolf
    Aug 13, 2017 at 17:06

Yes there is a way.If they have different textures then you must have applied two different materials.Then you can go in edit mode and select the leaves by material and separate them.enter image description here


The laves faces seems to be a way much larger than the trunk faces. Select similar(cntrl + G) by face area might work adjusting the threshold.


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