Is it possible to put a camera on a path and maintain it at a 1:1 ratio? what I mean by this, is if you look at the image below, it sort of drifts when rotating around..

I have it tracking an empty in the middle of the bed frame.

An example of the drift I'm on about: compare the camera location in the view port on frame 1 compared to frame 70, u see how the camera kind of moves away from the nurbs?




1 Answer 1


You have two cameras on the scene.

You have a marker in the timelilne that controls switching the active camera to camera.001 as the active one at a certain frame.

On the second camera you have a different kind of animated motion.

You can delete the marker or disable the 2nd camera for rendering. You disabled the visibility of it but not the renderability (the camera icon)

enter image description here

  • $\begingroup$ Thanks for the information but my problem is the camera first camera that is moving around in a circle randomly drifts off from the nurbs.. Like I said in the original post.. look at the camera on the nurbs path in frame 1 (its sitting on the path) then go to frame 70 it is slightly off it i.cubeupload.com/UkKRCr.png - on path i.cubeupload.com/oJGQ7E.png - off path $\endgroup$ Aug 10, 2017 at 8:15
  • 1
    $\begingroup$ Just select the camera and press Alt G to clear the camera placement. $\endgroup$
    – user1853
    Aug 10, 2017 at 16:53
  • $\begingroup$ Heh, can't believe it was that simple haha, thanks a lot dude. $\endgroup$ Aug 11, 2017 at 8:53

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