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This question already has an answer here:

Disclaimer: I am not an artist.

I created a model in blender. I switched my mode to "Texture Paint". I painted the model. When I export as an FBX or switch back to "Object Mode", my paint goes away. I am opening my FBX View 3D, a native Windows 3D model viewer.

Why does this happen, and how can I prevent it from happening?

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marked as duplicate by cegaton, Denis, Shady Puck, batFINGER, cgslav Aug 10 '17 at 10:23

This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.

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    $\begingroup$ Related - blender.stackexchange.com/questions/57531/…. As long as you saved the texture you painted on it will be accessible for setting up material, either in Blender (if for rendering) or in 3-d party application. If the latter then not much you can do in Blender except for exporting fbx and recreating material which will be using that saved texture in the 3-d party application / render engine. $\endgroup$ – Mr Zak Aug 8 '17 at 18:49
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Please take a look of the following image:

enter image description here

Please Save as image (so your edit become an external file on your drive as image) and than add the Fake user by clicking the F button as high lighted.

I hope it will help :) good luck!

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  • $\begingroup$ Or may be use a "Pack as PNG" option $\endgroup$ – Blender For You Aug 8 '17 at 16:08

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