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I would like to switch from Multitexture to GLSL mode in the Blender Game engine (unless shadows work in Multitexture), but I do not know the process. simply switching the button causes a full white screen. Help?

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You can press N to show the side panel an change from multi texture to gls. enter image description here

If the image still white change the viewport shading shortcut Z to material or texture.

enter image description here

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  • $\begingroup$ it render the objects, however all textures are solid white $\endgroup$ – Infinite Awesomeness Aug 8 '17 at 9:14
  • $\begingroup$ when i turn on the matcap option I get a similar effect but in the 3d editor (solid mode) $\endgroup$ – Infinite Awesomeness Aug 8 '17 at 9:16
  • $\begingroup$ you have to set gls as first img and material as second img. i tested with your blend and it works... what are you asking?? $\endgroup$ – Strapicarus Aug 8 '17 at 17:38
  • $\begingroup$ thx it works great $\endgroup$ – Infinite Awesomeness Aug 31 '17 at 2:27

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