So this is my first 3D model and it's basically an Anime character. I was just done sculpting the front and noticed that the back of the thighs has a weird vertex sticking out of it creating a hole, and any attempt to fix the mesh in Edit Mode just "explodes" the protruding vertices into a jumbled mess of faces behind the model.
Is there any way to fix this in sculpt mode or edit mode? Cause as of now moving any vertex around that area in edit mode creates a glitchy mess.
Edit: There's also a similar problem but not as severe at the front where the "flesh" of the thigh creates a crease with the belly, I tried smoothing it at first but it just shaves off the crease and creates a big hole.