I'm rather new to blender but would like to try to animate flows (in my case movements of animals between herds) using data in a csv file with the following structure:
movement#,Start_time,Origin_x, Origin_y, Destination_x, Destination_y
I've seen an excellent answer (here) with animation nodes to animate objects, but in the example, the location was available for each time step. Wouldn't be possible to do this with keyframes linked to location? The minimum "start_time" of the file could be set to 1 and the end keyframe could be a fixed value added to that or a calculated distance adjusted value in another column in the csv.
I've tried my best to develop it from the other example I mentioned, but I'm probably too "Green" on blender to make it work. The goal is to animate several hundreds of movements using light streaks, but I'll get to that once (if) I manage to do the basics. Any help would be appreciated!