just wondering if the falloff types are working for proportional editing in the Dope Sheet. All the falloff types seem to be doing the same thing.
I want to play around with taking a batch of keyframes and doing various stretching and squashing of them using various falloff types, including random falloff.
I select the first keyframe in the Dope Sheet, turn on proportional edit, then S for scale and drag mouse right a bit, and I see the stretching out of the remaining keyframes, but all the falloffs seem to produce the same kind of stretching results.
Thanks for any ideas.