I want to create a wave texture on an object (which worked so far) and move it with keyframes. Therefore I created a Wave Texture and used Mapping for the orientation. The first strange thing is that I have to use Scale in order to achieve the correct orientation (instead of Rotation like I would expect). The second thing is that Location within Mapping does not seem to have any effect. Do I have the correct order of the nodes or is there something else wrong?

enter image description here


In the mapping node choose either "Texture" or "Point" options. Then adjust rotation to the angle you want and then animate the location for the desired effect. I am attaching a screen shot of how. enter image description here

  • $\begingroup$ Thanks! I additionally had to experiment with the - in my case - y-location. Very slight changes made a large difference in the phase of the wave. $\endgroup$
    – Phann
    Aug 2 '17 at 14:46

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