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I want to create a wave texture on an object (which worked so far) and move it with keyframes. Therefore I created a Wave Texture and used Mapping for the orientation. The first strange thing is that I have to use Scale in order to achieve the correct orientation (instead of Rotation like I would expect). The second thing is that Location within Mapping does not seem to have any effect. Do I have the correct order of the nodes or is there something else wrong?

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In the mapping node choose either "Texture" or "Point" options. Then adjust rotation to the angle you want and then animate the location for the desired effect. I am attaching a screen shot of how. enter image description here

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  • $\begingroup$ Thanks! I additionally had to experiment with the - in my case - y-location. Very slight changes made a large difference in the phase of the wave. $\endgroup$ – Phann Aug 2 '17 at 14:46

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