My object contains some separate curves and when I am trying to animate bevel factor, they act simultaneously. But I want them to respect vertices' order (X axis from left to right).
Can it be done without actual curve separting? Maybe there is a tool like "Sort elements" for meshes, but for curves?
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$\begingroup$ Have you tried using a Taper Object? Though I'm not sure how it would behave with multiple segment, I think it would just map it as a whole, i can't test right now $\endgroup$– Duarte Farrajota Ramos ♦Aug 1, 2017 at 12:49
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$\begingroup$ Without making individual objects I don't think you can control them individually. $\endgroup$– user1853Aug 1, 2017 at 13:07
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