I have made a bezier tube and I want some parts of it to be large and others to be small.

When I try to set the depth for one of its vertices, it just changes the depth for the whole object. Is there a way to change the depth for separate parts of the bezier curve?


Vertex Radius

You can scale the thickness of a curve at the selected vertices with AltS in edit mode.

Taper Objects

You can also use a Taper object:

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The distance from the object origin (yellow dot) in the local Y direction controls the width of the main curve:

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  • $\begingroup$ I couldn't get the Vertex Radius answer to work for me...could you elaborate? It sounds like a great technique! $\endgroup$ – Thom Blair III Apr 18 '14 at 13:40
  • $\begingroup$ Alt s just seems to make the hairs of the bezier grow longer, but your other way worked :) $\endgroup$ – Zachooz Apr 18 '14 at 15:26
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    $\begingroup$ @Zachooz It sounds like the shortcut wasn't working correctly (what you described sounds like the normal behavior scaling with S). Does it work if you press Shink Fatten in 3D view > Tool shelf (T) > Tool tab > Transform? $\endgroup$ – gandalf3 Apr 18 '14 at 20:37
  • $\begingroup$ @Gandalf I saw my problem :D It actually works but I was also linking it to a tapered object so they were conflicting. $\endgroup$ – Zachooz Apr 19 '14 at 19:08

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