1
$\begingroup$

I want to get some light coming through the window but At the end of the render, just after the first denoised tiles, I notice that there is some undesirable reflection on the floor surface that I don't see on the rendered display as you can see in the pictures. enter image description here

in the rendered mode this reflection does not appear

enter image description here

Somebody help me to solve this please. Thanks in advance

$\endgroup$
3
  • 1
    $\begingroup$ The camera doesn't appear to be the same used for preview and final renders. There's something strange seen through window, like the nature through the left one and another room - through the right one. The reflection on the floor can be something like hidden object which seems to have emitting material $\endgroup$
    – Mr Zak
    Jul 30, 2017 at 13:21
  • $\begingroup$ Ok Yes some objects are linked but not the camera. That's why they are different. I will reduce the strenght of the enviroment texture and will let you know in about 5 hours because it takes that long to render. Thanks. $\endgroup$ Jul 30, 2017 at 13:42
  • $\begingroup$ I reduced the strength of the enviroment image from 10 to 1 and it didnt work, but Yes, you were right. It was some extra faces hidden around the window. I just found them and deleted them. Thank you very much. $\endgroup$ Jul 30, 2017 at 21:21

0

You must log in to answer this question.

Browse other questions tagged .