# Align selected face parallel to a specific axis

Does anybody know how i can align a face to a specific axis? Like the guy in this video does it.

Video (link starts at 2:30 rotating happens at 2:35)
All he says is "I rotate it so, that it is parallel to the y-axis."

• All he does is translate a bit on the Z axis and then flattens the bottom of the cylinder with S + Z + 0. – iKlsR Apr 17 '14 at 15:39
• – gandalf3 Aug 21 '14 at 21:25

Holding Ctrl while rotating snaps in 5° steps.

RYCtrlMouse-Movement

Enabling Snap during transformation has the same effect

Another way would be to scale the vertices of a face, with all vertices of the face selected:

SZ0Enter

Related:

• I knew about the first part, but the way he did it, it was instantaneous and without mouse. Your 2nd solution is probably the way he did it. Thank you very much! – Biene Maja Apr 17 '14 at 16:30