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I did setup an easy scene with an area light behind a window. In the glass (simple plane) which is in front the area light is visible - how can I turn this off so that the background is shining throgh?

Scene Render Result Glas Node Setup

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  • $\begingroup$ related: blender.stackexchange.com/q/17910/19287 $\endgroup$ – Dan Jul 28 '17 at 11:42
  • $\begingroup$ if you go to the object tab (orange cube) and then cycles settings and uncheck "Camera" does it solve your problem? $\endgroup$ – MattTheWaffleCat Jul 28 '17 at 11:44
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    $\begingroup$ Hi Matt - wrong setting, but the right direction. If I turn off 'Transmission' in the cycles setting it does work ! Thanks for pushing me into the right direction ! $\endgroup$ – Thorsten Jul 28 '17 at 12:34
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Thanks to Matt this is now solved. In the Cycles Settings of the Area Light I turned off the setting for 'transmission' and therender shows what I want :)

Problem solved

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