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I want to create a stairs-like extrusion with a face - But kind of inverted, like intruded.

The result should be something like this. Extrude

However I don't want to extrude the left face to the top, but instead to intrude the right face to the bottom. But when I do this, the following happens: Intrude

I suppose this is exactly the right thing and handled perfectly well by Blender, it's just not what I want. The outer faces still exist, while the top face is just moved to the inside.

I hope you understand what I mean, if not, please leave a comment.

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Like in cegatron's answer, you should use Loopcut (CtrlR)

Once you have made a new edge loop, delete the faces with X or Delete> Faces, then fill the holes with F:

enter image description here

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You could use loop subdivide. Press CtrlR to create a new loop.

That way you can avoid duplicating faces.

enter image description here enter image description here From the newly created faces extrude the new steps

enter image description here read the manual for this tool here:

https://www.blender.org/manual/modeling/meshes/editing/subdividing/loop_subdivide.html?highlight=subdivide

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you could try this addon: https://blenderartists.org/forum/showthread.php?376618-Add-on-Extrude-and-Reshape It works to push/pull faces creating needed faces auto filling the holes

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    $\begingroup$ It is generally advised to include more information directly in your answer. If a link no longer works at some point, your answer will still have value. $\endgroup$ – JakeD Mar 13 '17 at 21:16

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