I don´t know if this is a bug only to me or a common problem, for I don´t know why it occurs.
I had a problem once before where some edges of my model got jagged with black holes when switching to rendered mode (or actual rendering). Answers I got said that I modeled in too much detail or too small, and used the combination Subdiv Modifier/Auto Smooth/sharp edges wrong.
Now I have a way more problematic thing. I have a really simple scene, but most of the edges have this annoying jagged problem. I build this model in a higher scale (since the last one was too small).
I used the Subdiv Modifier/Auto Smooth/sharp edges again, but if I toggle on/off the Subdiv Modifier/Auto Smooth/sharp edges/seams, shade smooth/flat, won´t help at all. These artifacts just keep showing.
Does anyone know why this occurs?
Shaded Flat and zoomed in for a better look on the artifact.
My hardware specs are
- GPU: Asus M5A78L-M LX3
- GPU: NVidia GTX 750 StormX OC
- CPU: AMD FX6300 @ 3,5 GHz
- 8 GB RAM
- Windows 7 Professional 64-bit