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In the ─░mages you can see the vase has a 2 different colours. The top is white and opaque, and the bottom is transparent and dark blue (thanks to my webcam you'll see it as black). My question is how can I colour my model vase like the real one?

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  • $\begingroup$ For cycles: and blender.stackexchange.com/questions/50360/… $\endgroup$ – user1853 Jul 23 '17 at 21:19
  • $\begingroup$ @tahs. Please note the difference between renderers. Blender Render vs Cycles Render. In the images above you are using Blender Render. $\endgroup$ – atomicbezierslinger Jul 23 '17 at 22:12
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Blender Render Material, Texture, UV

Not Cycles

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  • UV Map Vase in Edit Mode .. Project from View Bounds
  • Material Panel. Transparency On. Alpha Zero.
  • Texture Panel using UV, Color Ramp with Colors and Alpha indicated
  • Texture Panel Influence Affect Color 1.0 and Alpha 1.0 as depicted
  • Texture Settings shown in 2 Panels to Save Vertical Space
  • No emphasis on Artistry. You Can do better. Suit to your taste.

enter image description here

  • Emphasis on UV Map. Pay no attention to the man ... rather the image behind the Vase.
  • Same Material and Texture Panels
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  • $\begingroup$ How can I change interface like you did ? $\endgroup$ – tahsinreyiz Jul 26 '17 at 17:18

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