3
$\begingroup$

I'm working on a model of a cat and i wanted to give it an earring on one side and a cut in the ear on the other. The problem is i've only created one half of the model and used the mirror modifier. so how will i be able to change one side?

$\endgroup$
  • 4
    $\begingroup$ I can think of a couple of options: Apply the mirror modifier to make all of your geometry real, or use the earring as a different object and make it a child object of the cat. See: blender.stackexchange.com/questions/26108/… $\endgroup$ – cegaton Jul 23 '17 at 3:36
  • $\begingroup$ Ah, thank you! I didn't know i had to apply the modifier. $\endgroup$ – The Treasure Hunter Jul 24 '17 at 16:28
  • $\begingroup$ Please don't mark the question as "Solved". If any of the answers worked for you mark it as accepted. Otherwise in the site the question remains tagged as ''unanswered''. If you solved your issue in a different way, then write an answer detailing what you did and accept your own answer. Please read through the following links to understand how this site works: blender.stackexchange.com/help/answering $\endgroup$ – cegaton Jul 24 '17 at 16:48
1
$\begingroup$

If you want to break symmetry you have to remove the mirror modifier by clicking "Apply". Unfortunately once i'ts done you can't go back, so be sure that your cat has enough details before you apply the modifier.

Another way to do that to keep the mirror modifier would be to add another modifier on the stack, over the mirror modifier. In your case, you could add a boolean modifier to make the cut, but think to hide this modifier if you want to edit the base mesh if it is high poly, it can slow down blender.

enter image description here

$\endgroup$
0
$\begingroup$

Duplicate the half and mirror the duplicate with Ctrl M And if you use the modifier with Merge checked you get one mesh

$\endgroup$
0
$\begingroup$

They easy solution which i have found is to go in edit mode and select the vertices you want to change and move them to where ever you want them to be

$\endgroup$
  • 4
    $\begingroup$ This won't work when the mirror modifier is still there, as it'll mirror the changes. OP specifically asks about creating non-mirrored changes. $\endgroup$ – dr. Sybren Sep 27 '17 at 10:02

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.