I'm using blender 2.78.5 (daily builds) to render a scene where an object it's supposed to appear "vibrating". The idea is to add sampled motion blur, such as when several frames are rendered and composited on the same picture. I'm not trying to achieve a realistic motion blur effect, but more an artistic effect to illustrate the notion of movement.
The manual for 2.78 says that there is an option for sampled motion blur in the render settings, for the internal render.
Is there any way to do that in Cycles?