I'm making my first zombie game in the Blender Game Engine. It is a first-person-shooter style game with zombies and stuff like that.
I am having trouble making an enemy spawner for the zombies however. I got it working somewhat before but after a certain amount of time the zombies just start to stack up on top of each other because I cannot get it to only spawn the zombies at the start of the game and after one dies. I changed it up some but now they don't spawn at all.
It really would be nice to have zombies spawn randomly within a specific area of the game but far away from the player. I don't know how to code in python so I'm making my game only with logic bricks. I have an empty
currently that is supposed to spawn the zombies but it doesn't work.
Can you please help? You can download the game here: Undead Fields
Warning, object "Empty.014" from AddObject actuator "Edit Object" is not in a hidden layer.
even after moving that object to a hidden layer $\endgroup$ – Tooniis Jul 22 '17 at 8:40