In the screenshot on the right it's how the blade should look like from the tutorial video. On the left is what i have down so far.

When i select the left bottom corner vertice and then on the left menu click on Translate when i change the x or z i'm not getting nothing even close to this. In my model it's like extrude it.


This is the tutorial: Tutorial

And he make the blade on minute 22:24

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    $\begingroup$ You are in face selection mode, switch to vertex in the 3D view header buttons at the bottom. $\endgroup$ – Duarte Farrajota Ramos Jul 20 '17 at 23:13
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    $\begingroup$ Press Ctrl+Tab and then V or choose the Vertex from the list. $\endgroup$ – Paul Gonet Jul 20 '17 at 23:16
  • $\begingroup$ Can someone show me please some clip animation here how to do it what keys to click and how much units/values to change each vertex ? I changed the mode to vertex but i can't make the shape. The plane mesh after created it and changed rotation and scale is: Rotation: X = 0.007 Y = -0 Z = 1 and Scale: X = 0.300 Y = 0.780 Z = 0.300 and Dimensions: X = 0.601 Y = 1.560 Z = 0.000 $\endgroup$ – daniel llee Jul 21 '17 at 11:58
  • $\begingroup$ When i move the selected vertex in edit mode it's moving too much to the right so i'm using Shift when moving so it's moving it in small values but not good enough so i tried to set the Y on my own in Translate. Changed it to 0.016 but not sure if it's right and what to do next. I select the vertex to move by clicking on the left bottom corner point so it's selecting that point and not the whole vertex. $\endgroup$ – daniel llee Jul 21 '17 at 12:01
  • $\begingroup$ That should be quite simple - press Ctrl+coma on the keyboard, switch selection mode to vertices with Ctrl+Tab as is already stated, select bottom vertex, move as desired by X axis (press G, then X), deselect it, select the second from bottom vertex, move a bit less than previous one. Done. $\endgroup$ – Mr Zak Jul 21 '17 at 15:31

It looks like you should use the bevel tool. Switch to edge selection mode and select the edge you want to add a smooth edge too. Then click cntrl+B, you can change the size by moving your mouse up and down, you can also make it smoother with the scroll wheel.

Is this what you want? enter image description here

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    $\begingroup$ Bevel won't give the result from the right screenshot, instead it will increase amount of geometry and create Ngons. Just moving 2 vertices is enough $\endgroup$ – Mr Zak Jul 21 '17 at 9:29
  • $\begingroup$ @MrZak He wants you to play around with the vertices. $\endgroup$ – HappyBlenderUser Jul 21 '17 at 15:51

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