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I think I might have messed up some setting. The latest example was when attempting to subdivide an extruded rectangle. The first subdivision went okay.

Selection of the first edge for subdivision Selection of the first edge for subdivision

Vertex selection after subdivision Vertex selection after subdivision

Moved vertex without problem Moved vertex without problem

Edge select for cut 2 Edge select for cut 2

Vertex selection after subdivision of second edge Vertex selection after subdivision of second edge

As soon as I attempted to move this vertex, the first went flying As soon as I attempted to move this vertex, the first went flying

At this point any attempt at moving either vertex resulted in a type of mirrored movement of the unselected vertex. Even crazier examples happen when certain objects are moved. I have reloaded Blender.app, tried backups and was unsuccessful in finding the cause. Thanks, TOM

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Thanks for the nudge in the right direction. After much searching I found that X Mirror had been enabled in the options tab. Hope this goof can help others. TOM

enter image description here

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