I've been trying all sorts of different formats but I can't find a decent exporter for character animation from Blender 2.69 which exports mesh, UV wrapped texture info (doesn't have to include the texture), bone and animation information.
It seems that the FBX exporter may do animation, but I'm struggling to understand the format. I'd be happy to write my own exporter (in fact, I have half an exporter now) but I can't find any good references on how to export animation data. It seems the API has gone through some changes recently which might account for the lack of up-to-date information?
Any suggestions would be greatly appreciated.