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Say I have a very simple object (e.g. a house) that consist out of the roof and the walls. How do I actually model this relationship using Blender? With CTRL+P I can either make roof or the walls the parent of the respective other object. But neither roof nor walls actually, logically, should be the parent but a new object called "house". "House" so to say should consist out of the union of roof and walls, but Blender should still be aware of the separate children objects.

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Is this comprehensible?

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    $\begingroup$ If your object "house" has no geometry, it can be an empty. Then parent walls and roof to it. $\endgroup$ – cegaton Jul 18 '17 at 14:23
  • $\begingroup$ Yep, just create an empty object, name it "House" and parent both Walls and Roof to it. $\endgroup$ – Duarte Farrajota Ramos Jul 18 '17 at 14:47

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