Is this normal? Becouse it does it only with some meshes. I have applied "Subdivision Surface" and "Mirror" (with clipping enabled) to the parts that become white. I didn't apply mirror to the final part of the mag, and is not becoming white even if it joins other parts, so i guess the problem is there? How do i solve it? Before After Also, side question, how do i get back the "file/render/window" tab on the top of the screen? I have it in other views (like in UV editing view or scripting view) but i don't have it in the default view, thanks!

  • $\begingroup$ Have you tried in Edit Mode selecting all and Recalculating Normals? $\endgroup$ – Dontwalk Jul 16 '17 at 15:50
  • $\begingroup$ Tried it now, it doesn't work $\endgroup$ – Emanuele Jul 16 '17 at 15:55
  • $\begingroup$ I solved it by removing the bottom part and create it by extruding the top part (joining the two top parts didn't create the problem) $\endgroup$ – Emanuele Jul 16 '17 at 16:21

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