I have a simple scene containing an object that is parented to an armature.
I made a copy out of the scene by choosing the "link objects" option, because I want to be able to edit one scene and have the change automatically reflect in the other scene.
The problem is figuring out a way of giving the same armature different animations in each scene. If I animate the armature in scene 1, scene 2 will automatically have the same animation. I tried to link a different action to the armature in the action editor, but the action changes in both scenes.
Is there a way for me to link an object from a scene while still animating it individually? Proxies don't seem to work if I'm simply linking from another scene in the same file.