I have made an object out of a cube, that I applied boolean and mirror modifiers. Now when I apply Bevel, I don't see anything. I want it to have slightly rounded edges and corners.
It doesn't seem to make any change if I disable the other modifiers or move Bevel higher up.
Here's what my object looks like:
It works on a cube, and here's what I want the edges to look like:
Here's my blend file:
Appreciate any help!