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When I append an object, it also appends a lot of other associated objects, such as it's rig, and even the rig's custom shapes. And if I append an armature object (not just the data), then i also get all of the objects that use it, and even other rigs on those objects and their custom shapes. This makes for a massive cleanup job any time I want to grab even a simple accessory from a previous project.

Is it possible to link an object without getting it's associates? I am aware that I can link only the object or armature data, which avoids this problem, but then I lose my modifiers, constraints, etc.

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  • $\begingroup$ Have you tried unticking the Localize All option in the file browser settings (bottom left)? $\endgroup$ Commented Jul 6, 2017 at 18:46
  • $\begingroup$ @DuarteFarrajotaRamos that does it! Want to put it in an answer? $\endgroup$
    – Ascalon
    Commented Jul 17, 2017 at 6:19

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While apending, in the file browser, untick the option Localize All at the bottom left settings panel.

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