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I'm trying to achieve a similar mechanical ring component (the basis here in the photo below, surrounded in red), and I don't clearly understand how to model the central circular part, the ring where the screw's head are.

screw support

Any ideas on how to do this kind of topology ? Thx in advance !

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  • $\begingroup$ Add support edges, that will help you retain the shape so that the subsurf modifier doesn't do unwanted rounding $\endgroup$ – cegaton Jul 6 '17 at 15:54
  • $\begingroup$ Horizontally you mean ? $\endgroup$ – Aleph Jul 6 '17 at 15:56
  • $\begingroup$ I can't tell from the image what the piece in the background looks like. $\endgroup$ – cegaton Jul 6 '17 at 15:56
  • $\begingroup$ Actually I don't clearly understand how to have this kind of "outer of the ring" hole topology (but thx for the tip, it solve the unwanted roundings issue) $\endgroup$ – Aleph Jul 6 '17 at 16:03
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    $\begingroup$ Can you please edit your question and add more information, I'm confused on what you want to do. $\endgroup$ – cegaton Jul 6 '17 at 16:05

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