Here's a simple example to illustrate. I have a tile component object (selected) and a base mesh object (active). I click the Tessellate button and the operator options box appears. Near the bottom there are two options listed under Advanced Settings:
- Map Vertex Group
- Use Shape Keys
But they are grayed out.
Here is the result when the [OK] button is clicked. The plus-shaped tile piece gets tessellated around the cube.
The thing is, I have a shape key on the tile component object:
I would like this same kind of shape key animation to be possible on the resulting tessellated cube. I haven't been able to find any documentation on how to use these settings. Any help would be appreciated.