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I'm using a Minecraft character rig which only has sharp bends. enter image description here

I'd like to change them so that there are smooth bends like in this rig: enter image description here

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You may do it by increasing the Curved Bones segments number or using the Spline IK bone constraint. enter image description here

In the Armature Data header change the bone display type to B-Bone. Then in the Deform panel of the Bone header increase the segments number for each bone. Play with Ease In and Ease Out values to control the smoothnes of a bend. enter image description here

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