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Why is this happening?And how could I solve it?
enter code here

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  • $\begingroup$ Have you tried plugging a Texture Coordinate node into your images, choosing UV as the input? That is all I can see from the screen grab. $\endgroup$ – Craig D Jones Jul 3 '17 at 17:11
  • $\begingroup$ Please be descriptive in what is wrong with the image you are showing and what you expecting/want. $\endgroup$ – Ray Mairlot Jul 3 '17 at 18:53
  • $\begingroup$ @RayMairlot I don't know how to explain it's but the whiteish part of the boat...I don't want that $\endgroup$ – Vlad Ilisan Jul 3 '17 at 20:10
  • $\begingroup$ Looks rather like the lighter faces are facing the wrong way. Go into edit mode-->Faces, select the light coloured faces and try flipping them from the toolbox at left if you haven't done so already. (T for toolbox, CTL-Z to undo) $\endgroup$ – Edgel3D Jul 3 '17 at 22:44

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