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I want to approach this type of minimalistic motion graphics, where do I start for this specific style?

enter image description here

https://thumbs.gfycat.com/HeavySociableGrub-size_restricted.gif

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  • $\begingroup$ There is a great tutorial series on motion graphics at Blender Cloud. $\endgroup$ – dr. Sybren Jun 28 '17 at 21:23
  • $\begingroup$ The animation nodes addon is good at that sort of thing. You can find several examples on youtube. $\endgroup$ – sambler Jun 29 '17 at 6:08
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The best choice will be to play with Animation Nodes and use to different objects with geometry of circle and ico-sphere for the shapes and a small sphere for the balls.

And then using the proper nodes change the position of the instanced spheres to the between the vertices of ico-sphere and circle.

Here, I mean you should have same number of vertices on both the circle and ico-sphere. And then use a mix-vectors node to change from circle positions to ico-sphere positions and back. Here's some documentation: http://animation-nodes-manual.readthedocs.io/en/latest/user_guide/nodes/vector/mix_vectors.html

Here is something I created,

With Motion Blur

And now the node structure looks like this, Animation Nodes Structure

And only thing to keep in mind is that you must have same number of vertices or it might look weird and might not work either.

Also remember to turn on motion blur which I seem to have forgotten.

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Render with Cycles at a low sample amount and use an emissive material. Then turn on Motion Blur in the project Scene properties.

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