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I wondered wheter there is a way to switch to realtime rendering instead of off-line rendering in blender so it will not take detectable time to render an image?

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    $\begingroup$ You can use OpenGL Render Active Viewport in the 3D view header, for stills or animations. $\endgroup$ Jun 26, 2017 at 17:32
  • $\begingroup$ And how can I save an image from that ? $\endgroup$
    – xuwenbuwer
    Jun 26, 2017 at 17:34
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    $\begingroup$ For stills just press F3 like any regular render. Animations are saved to the Output folder defined in the render panel $\endgroup$ Jun 26, 2017 at 17:36
  • $\begingroup$ Blender can save screenshots as well as screencasts. $\endgroup$
    – sambler
    Jun 27, 2017 at 6:15

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