I'm having foam issues!

In the example below I have:

1) A boat leaving a trail of foam via dynamic paint

2) Foam on the ocean

3) A wake from a wave modifier

Problem 1

The foam from the ocean doesn't merge with the foam from the boat. They add together and actually end up emitting light! I've tried merging / clamping in the nodes but I don't have the brain power for this. is there a way to limit the maximum value or do you have to do some subtracting?

Problem 2

I want the wave crest generated from the wave modifier to also have foam. I can't even imagine where to begin with this. Such a small thing would add so much to the example

enter image description here

Thank you


  • $\begingroup$ Hi, can you provide me .blend file cuz I'm working on a similar project? $\endgroup$
    – Aman Kumar
    Jun 30 at 12:52

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.