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I was wondering if there is a way to output a Z-Depth pass for my entire scene which contains multiple render layers rather than a Z-depth pass for individual render layers? I have attached a screen shot of my compositing node tree and render. Thank you. Main Render

Node Tree

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You can use Z combine node to compose Z channels into one.

enter image description here

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  • $\begingroup$ Thank you Crantisz! Will normalize work for animated frames? $\endgroup$
    – R.Mayne
    Jun 26, 2017 at 9:32
  • $\begingroup$ This is usual node like the overs. $\endgroup$
    – Crantisz
    Jun 26, 2017 at 10:11
  • $\begingroup$ Aaah. So could I replace all my alpha over nodes with the Z combine nodes and output the Z-depth at the point I would like? $\endgroup$
    – R.Mayne
    Jun 26, 2017 at 10:35
  • $\begingroup$ @R.Mayne of course $\endgroup$
    – Crantisz
    Jun 26, 2017 at 10:42

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