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I am new to Blender and I want to make this metal look more realistic. I am using a PBR method but the handle on this sword looks like it is missing something. Any tips would be appreciated.

render of swords

Let me know if you would like the .blender file or a screenshot of the nodes.

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  • $\begingroup$ yes a screen shot of your nodes would probably help. $\endgroup$ – David Jun 26 '17 at 1:19
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    $\begingroup$ You need a wrap around the handle, you don't normally use a metal handled knife or sword. Reflective metal needs something to reflect, otherwise it looks more like plastic. $\endgroup$ – Craig D Jones Jun 26 '17 at 1:30
  • $\begingroup$ This is a tutorial on how to make a completely physically-accurate metal shader in Cycles. It should help: blenderguru.com/tutorials/… $\endgroup$ – Zacocast Jun 26 '17 at 1:40
  • $\begingroup$ Also related blender.stackexchange.com/questions/21283/… $\endgroup$ – Duarte Farrajota Ramos Jun 26 '17 at 3:52